GAME DESIGN

Space Invaders UML Class Diagram

A worked game design example, rendered live. Open it in the AI editor and adapt it to your own case.

UPDATED 2026-06-16
EXAMPLESpace Invaders UML Class Diagram
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CASE ANALYSIS

Scenario

A beginner programmer wants to understand object-oriented design for a Space Invaders-style game.

Key decisions

  • Using composition for Game to own Ship, Aliens, and Bullets
  • One-way association from Ship to Bullet to represent firing
  • Simple attributes and methods for each class

When to reuse this

When teaching object-oriented design of simple arcade games.

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