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Micro:bit · Flowchart · Game Development

Micro:bit Reaction Time Game Flowchart

Type FlowchartStandard Sugiyama layered DAG + orthogonal routingEngine schematex-flowchartUpdated 10/8/2026
Micro:bit Reaction Time Game Flowchart
Drawing preview
The scenario

The flowchart models the logic for a Micro:bit reaction time game where the player presses a button as quickly as possible after an LED prompt, measuring reaction time and displaying results.

What is in this drawing

Read the decisions behind it.

01

Button A pressed after LED prompt?

02

More rounds to play?

Useful for educators teaching Micro:bit programming, game logic design, or simple timer-based interactions with LED feedback.

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