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Game Development · Flowchart · Hangman

Hangman Word Selection and Game Initialization Flowchart

Type FlowchartStandard Sugiyama layered DAG + orthogonal routingEngine schematex-flowchartUpdated 8/25/2026
Hangman Word Selection and Game Initialization Flowchart
Drawing preview
The scenario

A player starts a Hangman game; the system may let them choose a category or use the full word list, then initializes the game state for the first guess.

What is in this drawing

Read the decisions behind it.

01

Choose whether to select a word category

02

Select category or use the full word list

03

Pick random word from the chosen list

Use when documenting the setup phase of word-guessing games or similar initialization workflows.

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