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Hangman Word Selection and Game Initialization Flowchart

Tipo Diagrama de flujoNorma Sugiyama layered DAG + orthogonal routingMotor schematex-flowchartActualizado 25/8/2026
Hangman Word Selection and Game Initialization Flowchart
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El escenario

A player starts a Hangman game; the system may let them choose a category or use the full word list, then initializes the game state for the first guess.

Qué hay en este dibujo

Lee las decisiones que hay detrás.

01

Choose whether to select a word category

02

Select category or use the full word list

03

Pick random word from the chosen list

Use when documenting the setup phase of word-guessing games or similar initialization workflows.

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