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Hangman Word Selection and Game Initialization Flowchart

Tipo Diagramma di flussoStandard Sugiyama layered DAG + orthogonal routingMotore schematex-flowchartAggiornato 25/08/2026
Hangman Word Selection and Game Initialization Flowchart
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Lo scenario

A player starts a Hangman game; the system may let them choose a category or use the full word list, then initializes the game state for the first guess.

Cosa contiene questo disegno

Leggi le decisioni che ne stanno alla base.

01

Choose whether to select a word category

02

Select category or use the full word list

03

Pick random word from the chosen list

Use when documenting the setup phase of word-guessing games or similar initialization workflows.

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