상황
A player attempts to guess a hidden 5-letter word within six tries. After each valid guess, colored tiles indicate correct letters and positions, guiding subsequent attempts.
이 도면에 담긴 내용
그 이면의 의사결정을 읽어 보세요.
01
Valid guess input
02
Exact match (win condition)
03
Attempts exhausted (loss condition)
Useful for explaining Wordle logic, implementing the game, or creating educational materials about interactive word puzzles.