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Game Development · Software Design · UML Class Diagram

Space Invaders MVC Class Diagram

Typ UML-KlassendiagrammStandard OMG UML 2.5.1 §9–§11Engine schematex-umlclassAktualisiert 16.6.2026
Space Invaders MVC Class Diagram
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Das Szenario

Design a class structure for a Space Invaders game implementing the MVC architecture to separate game logic, rendering, and input handling.

Was diese Zeichnung zeigt

Die dahinterstehenden Entscheidungen verstehen.

01

Use MVC to decouple game model, view, and controller

02

Apply composition to encapsulate game entities within the model

03

Use inheritance from a GameObject base class to share common attributes

When developing a 2D arcade game with clear separation between data, presentation, and user input.

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