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Space Invaders MVC Class Diagram

Type UML Class DiagramStandard OMG UML 2.5.1 §9–§11Engine schematex-umlclassUpdated 6/16/2026
Space Invaders MVC Class Diagram
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The scenario

Design a class structure for a Space Invaders game implementing the MVC architecture to separate game logic, rendering, and input handling.

What is in this drawing

Read the decisions behind it.

01

Use MVC to decouple game model, view, and controller

02

Apply composition to encapsulate game entities within the model

03

Use inheritance from a GameObject base class to share common attributes

When developing a 2D arcade game with clear separation between data, presentation, and user input.

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