Lo scenario
A mobile game prompts players to invite friends; accepted invites reward the inviter, and the loop repeats until invite slots or reward caps are exhausted.
Cosa contiene questo disegno
Leggi le decisioni che ne stanno alla base.
01
Use a friend-slot limit as the loop exit
02
Route accepted invites through a new-player check to vary rewards
03
Return declines and non-opened invites to the slot check
Reusable for referral loops, affiliate invite programs, social sharing rewards, and app growth features that cap rewards.