“Create a Wordle game flowchart for scoring one five-letter guess with duplicate letters: validate length and the allowed-word list, count letters in the target, mark exact-position matches green, reduce the remaining counts, mark non-green letters yellow only up to the remaining count, mark all other letters gray, and display tile feedback.”
Leggi le decisioni che ne stanno alla base.
The guess must have five letters and appear in the allowed list.
A per-letter count records how many target letters remain available.
Exact-position matches are assigned before any yellow matches.
A non-green letter becomes yellow only while its remaining target count is positive.
Use this when implementing or teaching Wordle feedback logic, especially the duplicate-letter edge case. It describes one scored guess rather than the full six-attempt game loop.
Domande frequenti
Why mark green tiles before yellow tiles?
Exact matches consume target-letter occurrences first, so duplicate letters are scored correctly.
Why keep letter counts?
Counts prevent a guess from receiving more green or yellow marks for a letter than the target contains.
Does this include the six-guess game loop?
No. It focuses on scoring one valid guess and can be combined with a separate round loop.