“Create a Wordle game flowchart for scoring one five-letter guess with duplicate letters: validate length and the allowed-word list, count letters in the target, mark exact-position matches green, reduce the remaining counts, mark non-green letters yellow only up to the remaining count, mark all other letters gray, and display tile feedback.”
그 이면의 의사결정을 읽어 보세요.
The guess must have five letters and appear in the allowed list.
A per-letter count records how many target letters remain available.
Exact-position matches are assigned before any yellow matches.
A non-green letter becomes yellow only while its remaining target count is positive.
Use this when implementing or teaching Wordle feedback logic, especially the duplicate-letter edge case. It describes one scored guess rather than the full six-attempt game loop.
자주 묻는 질문
Why mark green tiles before yellow tiles?
Exact matches consume target-letter occurrences first, so duplicate letters are scored correctly.
Why keep letter counts?
Counts prevent a guess from receiving more green or yellow marks for a letter than the target contains.
Does this include the six-guess game loop?
No. It focuses on scoring one valid guess and can be combined with a separate round loop.