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Hangman · Game Logic · Input Validation

Hangman Letter Guess Validation and Response Flowchart

Tipo FluxogramaNorma Sugiyama layered DAG + orthogonal routingMecanismo schematex-flowchartAtualizado 25/08/2026
Hangman Letter Guess Validation and Response Flowchart
Drawing preview
A solicitação

“Pseudocode for Hangman: select a secret word, show the masked word and guess count, validate a one-letter guess, reject duplicates, record a new letter, reveal matches and test for a win, or decrement guesses and test for a loss.”

Depois, tenteAdd a category selection step.Add a hint after three wrong guesses.
O que há neste desenho

Entenda as decisões por trás dele.

01

Reject input that is not a single alphabetic letter

02

Ignore letters that have already been guessed

03

Win only after all letters are revealed; lose only when remaining guesses reach zero

Reusable for word-guessing games where users submit letters and a feedback loop continues until solved or attempts are exhausted.

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