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Baskin Robbins 31 AI Decision Flowchart

النوع مخطط انسيابيالمعيار Sugiyama layered DAG + orthogonal routingالمحرّك schematex-flowchartآخر تحديث 12‏/7‏/2026
Baskin Robbins 31 AI Decision Flowchart
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السيناريو

Two players take turns saying 1-3 consecutive numbers, with the player forced to say 31 losing. The AI uses the known winning strategy (positions ≡2 mod 4) to choose its move.

ما الذي يتضمنه هذا الرسم

اقرأ القرارات الكامنة وراءه.

01

Check if current number is 30 (immediate loss)

02

Compute next winning target number

03

Decide whether target is reachable within 1-3 steps

This flowchart can be implemented in any programming language for a perfect AI opponent in the Baskin Robbins 31 game.

تصفّح جميع قوالب مخطط انسيابي ←