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Baskin Robbins 31 AI Decision Flowchart

類型 流程圖標準 Sugiyama layered DAG + orthogonal routing引擎 schematex-flowchart更新時間 2026/7/12
Baskin Robbins 31 AI Decision Flowchart
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情境

Two players take turns saying 1-3 consecutive numbers, with the player forced to say 31 losing. The AI uses the known winning strategy (positions ≡2 mod 4) to choose its move.

這張圖裡有什麼

看懂背後的決策。

01

Check if current number is 30 (immediate loss)

02

Compute next winning target number

03

Decide whether target is reachable within 1-3 steps

This flowchart can be implemented in any programming language for a perfect AI opponent in the Baskin Robbins 31 game.

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