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Baskin Robbins 31 AI Decision Flowchart

Type FlowchartStandard Sugiyama layered DAG + orthogonal routingEngine schematex-flowchartUpdated 7/12/2026
Baskin Robbins 31 AI Decision Flowchart
Drawing preview
The scenario

Two players take turns saying 1-3 consecutive numbers, with the player forced to say 31 losing. The AI uses the known winning strategy (positions ≡2 mod 4) to choose its move.

What is in this drawing

Read the decisions behind it.

01

Check if current number is 30 (immediate loss)

02

Compute next winning target number

03

Decide whether target is reachable within 1-3 steps

This flowchart can be implemented in any programming language for a perfect AI opponent in the Baskin Robbins 31 game.

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