Project discovery canvas
This project discovery canvas gives a mobile commerce team a compact way to frame checkout abandonment. It starts with the observed problem rather than a preferred interface change. The people and evidence section identifies whose experience matters and what information the team already has. The assumptions section keeps possible explanations visible without treating them as facts. Finally, the next steps turn the canvas into a research plan: talk to people who abandoned and test clearer fee disclosure. The canvas is intended for a focused discovery conversation, not as a project plan. It can be updated after each research activity as assumptions become evidence or are ruled out.
Open it in the AI editor with a prompt pre-filled — keep what works, change what doesn't.
Scenario
A product team is deciding what to investigate before redesigning a mobile checkout.
Key decisions
- State the problem: Describe the observed behavior before proposing a solution.
- Mark evidence: Keep research findings distinct from team assumptions.
- Plan a test: Assign the smallest next action that can reduce uncertainty.
When to reuse this
Use at the start of a product initiative when the team needs a shared problem frame.
Frequently asked questions
What is a discovery canvas for?
Why separate evidence from assumptions?
When should the canvas be updated?
More planning examples
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