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game development · object-oriented design · software architecture

RPG Character Combat System Class Diagram

Type UML Class DiagramStandard OMG UML 2.5.1 §9–§11Engine schematex-umlclassUpdated 6/5/2026
RPG Character Combat System Class Diagram
Drawing preview
The scenario

Designing the core class structure for a role-playing game (RPG) to manage character attributes, combat actions, skills, and inventory.

What is in this drawing

Read the decisions behind it.

01

Used inheritance for character types to allow polymorphic attack/defense

02

Composition for inventory ensures character owns items; cascade on deletion

03

Dependency marks character's usage of skills without ownership

Suitable for any RPG or action-adventure game design where characters have class-specific abilities, manage an inventory, and use skills.

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