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game development · software design · uml

Combat System Class Diagram

Tipo Diagrama de clases UMLNorma OMG UML 2.5.1 §9–§11Motor schematex-umlclassActualizado 5/6/2026
Combat System Class Diagram
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El escenario

Designing a class structure for a real-time combat system in a role-playing game, focusing on skill cooldowns and resource (mana/rage) management.

Qué hay en este dibujo

Lee las decisiones que hay detrás.

01

Use of abstract base class for shared combatant logic

02

Separation of Skill and CooldownTracker for cooldown management

03

Resource class to model different resource types per character class

When modeling RPG combat mechanics, ability systems with cooldowns, or resource-based character actions.

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