情境
This diagram models the state transitions in a typical video game system, focusing on the pause menu behavior and how it interacts with other game states.
這張圖裡有什麼
看懂背後的決策。
01
Pause menu branches to resume, settings, or quit to main menu
02
Game over offers continue option returning to main menu
03
Exit game only possible from main menu
Use when designing or testing game state logic, particularly for pause/resume, menu navigation, and player death flows.