السيناريو
A game's high-level flow from startup through menu navigation, gameplay, and quitting.
ما الذي يتضمنه هذا الرسم
اقرأ القرارات الكامنة وراءه.
01
Menu choice branching based on user action
02
Gameplay state transitions between running, paused, inventory, and dialogue
When designing or documenting the main loop and screen transitions of a game application.